There have been a couple of interesting articles and statements
regarding Digital Restrictions Management (DRM) that I would like to
share with you and comment on. One was a blog entry by Shane, titled "DRM
is not evil. People are evil" and another one was a statement by Nick Ashton-Hart on behalf of (quote from the statement):
FIA, The International Federation of Actors, represents more than a
hundred associations of performers around the world, working in film,
television, radio, commercials, new media, live performance, variety
and circus;
IMPALA, the international representative of 2500 independent record
companies in Europe, who are collectively responsible for 20 percent
of all sales of phonograms;
The International Music Managers Forum, who represent the professional
associations of managers in countries worldwide; managers are the
legal representatives their featured artist clients for all aspects of
their professional lives.
to the JURI committee of the
European parliament, you can find some
more
information about this hearing on FFII's Wiki.
I found Nicks statement an extremely interesting read, as it gives
some numbers to describe the current state of the recording industry:
For example, the major phonogram producers are currently paying even
the largest UK artists 4-5 pence per iTunes download sale -- a royalty
of 5% of retail sale price -- and there are all kinds of ways in their
standard contracts to withhold payment of all or part of even of that.
[...]
Why is this important? Because at present approximately 90% of all the
sound recordings owned by the major phonogram producers are locked in
vaults and not available commercially on any terms anywhere, to
anyone. The creators of these recordings are powerless to do anything
about it.
[...]
You must understand: more than 95% of all musicians never -- let me
repeat -- never -- make a living from their craft. Of those who do,
most only make a basic living -- even those who have had quite
successful records generally live modestly. How are people living
modestly supposed to take people in faraway lands to court?
All this is obviously a very sorry statement for artists and
society. But will ever stronger Copyright laws, ever harsher
punishments and technological approaches such as Digital Restriction
Management (DRM) provide a way out?
As Nick pointed out, the vast majority of artists could never
afford tracking down violations of their rights, and indeed are
themselves often victims of the recording companies who will not allow
them to publish songs even if those companies themselves do
nothing with them.
Stronger Copyright laws and harsher punishments do nothing to
rectify that situation, they only tend to make the recording companies
stronger, further worsening the state of the individual artist trying
to negotiate deals with them:
We are individual creators and small companies. Legal action is
frequently too complicated and expensive (especially when you are in a
David and Goliath battle with a large corporation) for most artists
and many small record companies to undertake.
Which is why Nick asks in the name of FIA, IMPALA and IMMF to
balance the recording industry's monopoly priviledges granted
under copyright law with an
obligation to publish the works
they hold the rights for. This seems like a very interesting idea.
All layers of rhethorics stripped away, copyright is a limited
monopoly granted by society for the sake of society: Its fundamental
task is to allow authors and artists to make a living of their craft
so all of society has access to more cultural diversity in return. It
is not a one-way street.
People also tend to forget thqt it is in particular one group of
society -- the authors and artists themselves -- who require a large
cultural diversity to draw from in order to train themselves and gain
inspiration.
Balancing the monopoly with an obligation to publish sounds like a
useful addition to copyright law: If the large rights-holding
industries fail to publish, copyright could automatically go back to
the author, or -- if the author is dead or has no further interest in
seeing the work copyrighted further -- works enter the public
domain.
But what about DRM? Could it really do anything to redress the
problems at hand?
Digital Restriction Management - Solution or Problem?
Both Shane and Nick make the point that Digital Restrictions are a
tool, much like a hammer that could be used to build a house or hit
someone over the head. While that may be true from a certain
perspective, I think the picture is incomplete. DRM is more like a
hammer that, in order to allow a few people to build a house, requires
to hit everyone on the head.
Thinking before acting is good
Probably starting from ecology, the word sustainability
has become rather hyped over the years. Abstractly, it means nothing
else than considering the cost of your actions and weighing them
against the potential benefits: If a medicine cures cancer, that is a
good thing, but if it has the side-effect of killing the patient, it
will not be very popular.
While this principle may sound simple and obvious, it is in fact
not always applied. Individual areas needed individual moments to
decide following this principle. Environmental planning has only begun
adopting this principle in the past 20-30 years. Medicine has been
following it for longer. Most ideas for digital technology do not
apply this principle, at all.
With the exception of individuals such as Prof Weizenbaum, few people outside the Free
Software movement seem to think about what could be called "Digital
Ecology". In the security world, Bruce Schneier is one of the few people who apply
this principle consistently. Both are recommended authors for
reading.
When applying such a systemic view on Digital Restrictions
Management (DRM), what is the benefit/cost ratio?
Financial cost
Many people advocate DRM on the basis of individual artists being
able to market their own music, books, films in a "DRM World" because
of digital and diversified infrastructures, which are supposedly
cheaper than physical distribution channels, such as DVDs. This is
probably a wrong expectation.
Nicholas Cravotta wrote an interesting article titled "The war on
copying. Digital-Rights-Management Technology is the next Step in
Providing Real Protection, But at What Cost and to Whom?" in EDN, Reed
Electronics Group, 10/16/2003 (PDF) in which he already outlined many financial
cost factors to any system implementing Digital Restriction
Management.
Indeed, several security analysts I spoke to estimated the overhead
cost of a half-efficient DRM infrastructure to be roughly similar to
that of physical distribution models today.
Unlike physical distribution models, where the cost is basically
limited to the production and distribution cycle, so before the DVD is
sold, DRM infrastructures will require substantial maintenance also
after the initial transaction. Fees to listen to music that
people feel they already paid for are likely to upset and alienate
music lovers and unlikely to cover the maintenance cost for the
system.
Effectiveness
Building an absolutely "bulletproof DRM" is impossible. What is
called the "analog hole" can never be plugged -- people will always be
able to record music or films off their screens, and they will always
be able to pass those recordings to others. Both because of improved
technologies and because of digitally perfect copies of the first
recording, degradation of quality by this step is usually
neglegible.
In other words: the "analog hole" is not only impossible to close,
it is also becoming much more attractive. In addition there is also a
"digital hole" caused by two simple facts: all software always contain
bugs and in order to become acceptable to people, certain "holes" will
have to remain open.
The most successful DRM example quoted is usually Apple iTunes. As
Richard Stallman pointed out in an interesting interview to LinuxP2P, iTunes is better referred
to as "Digital Inconvenience Management" (DIM), because it allows
people to record their tracks to a genuine audio CD. Naturally,
everyone would be capable of burning such a CD and recode the data
into a truly free format like OGG Vorbis.
So in order to get the system accepted, the "analog hole" has
become a "digital hole" in this case. It also means Apple iTunes is
not really a genuine DRM example case, after all: Its infrastructure
costs are lower than we have to expect of a "hard" DRM.
Nick rightly criticised that for major UK artists at best only 5%
of the money collected by DIM-based iTunes ever reaches the
artist. For "hard" DRM systems, that number will most likely be
lower.
Interoperability
It is not very hard to identify interoperability as one of the
major issues we are facing today in many areas; and digital media are
no exception. Nick indeed rather clearly points out the failure of
companies in this area:
Clearly, the use and development of DRM and TPM technologies cannot be
left completely to the market -- there must be some oversight to
remedy and prevent current and future abuses. Lack of interoperability
between systems continues to make life difficult for everyone, and
hardware and software vendors, as well as sectoral forces such as the
major entertainment producers and telecom companies are simply not
managing the development and deployment of these technologies
properly.
Unfortunately, interoperability is much harder to achieve than most
people realise or would like to believe: the open standard debate has
been going on for decades and is not likely to disappear anytime
soon. David A. Wheeler recently wrote an interesting article about
this in relation to the "Open Document Format" (ODF) which has been published on GROKLAW.
The underlying problem of standardisation is always that large
companies often do not consider it in their interest to fully adhere
to the standard: they do not want their customers to be free to
choose the implementation of another company. "Value-added" standards
that create "vendor lock-in" are the natural consequence.
The most effective practical safeguard against this appears to be a
Free Software reference implementation of a standard. Those who wish
to be as safe as possible from ever experiencing such lock-in effects
should always go with the Free Software implementation. So while Free
Software and Open Standards are different issues, they are related in
a subtle way.
But DRM and Free Software are fundamentally opposed principles: One
seeks to enforce restrictions someone else determines on the user of a
computer, the other seeks to give the user control over their
computer. This gives rise to scepticism whether true interoperability
will ever be achieved in this area and what happens to the people who
have fallen victim to the non-interoperable formats in the 15 years or
so that it will probably take to come to some form of limited
interoperability.
Sustainability
How many artists are going to run their own DRM infrastructure? My
guess is very few. And who is going to maintain all these
infrastructures for the years to come? How motivated will
rights-holding companies -- or their technical equivalent maintaining
DRM infrastructures -- be to maintain costly infrastructure for
"obsoleted" technologies and artists that do not sell large amounts of
records anymore? What will happen to all the recordings in such
formats?
The answer to this seems obvious. Nick criticises that today, in
what is still essentially a non-DRM world, only 10% of all existing
recordings are actually available today. Wide introduction of DRM will
make that situation worse, not better.
Instead of simply becoming unavailable in stores or on the
internet, the recordings will decay in the hands of listeners, who
will find themselves unable to play their old recordings on their
recent devices; and depending on the implementation possibly even
their old devices.
Socio-political cost
Although we have not even begun the social and political cost of
taking away control over technological infrastructure from users,
non-media companies and governments, DRM already seems to come at
quite a high cost for very little potential benefit.
When taking social and political effects into consideration, the
situation becomes ridiculously clear. As the United Nations Working
Group on Internet Governance (WGIG) rightly stated in its
"Intellectual Property Rights" working paper: Introduction of DRM and
accompanying legislation puts fundamental Human Rights at risk, in
particular privacy and freedom.
DRM may be a poor tool for artists and authors, but it is an
excellent tool for censorship, political control and surveillance.
What now?
Ultimately, DRM is a dead end for society: its cost is outrageously
high and borne by all of society collectively, while its potential
benefits only affect major recording companies, some police states,
and about 0.5% of all musicians.
It is my great hope that by the time the GNU General Public License
will be reworked for version 4 some time in the future, the FSF can
simply drop the DRM clause because it has become irrelevant.
Meanwhile the old systems like copying levies still continue to
function, and even though they are far from perfect, they are much
preferrable to DRM-based approaches. Discussions about "cultural
flatrates" are in the end nothing but the continuation of these
levies.
The popularity of Bittorrent and other P2P software shows there is
a large demand for conveniently accessible culture. If people do not
choose to follow the wishes of the rights-holding industry anymore,
that is because they are too inconvenient, too expensive, or not
considered "worth it" for whatever other reason.
So instead of wasting billions of EUR on DRM technologies and
political lobbying, they might be far better off to consider how they
can improve the quality and convenience of their service. In the end,
convenience is a very strong argument, most people prefer to be
lazy. You lost them by ignoring their wishes, but you could win them
back.
In other words, my dear major-label rights-holding industry: It's the convenience, stupid!